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r/gameDevClassifieds

Unity HDRP Optimization Engineer / Technical Artist

$2,500 per project

As written in the post: “Fixed-Price $2,500 USD”

An independent artist needs an experienced Unity HDRP engineer/technical artist to optimize a content-complete cinematic PC game for Steam, implement graphics presets and Steam Input gamepad/UI support, produce a release build, and provide short post-launch hotfix support.

Role
Game development
Seniority
Not stated
Type of work
Freelance project
Work mode
Not stated
Location
Not stated
Pay type
Fixed price
How to apply
Message the poster on Reddit
Posted

Skills

  • Unity HDRP
  • C#
  • Playmaker
  • profiling
  • Steam Input
  • Steam Deck
  • UI integration
  • technical art

The original post

“[Hiring][Paid] Unity HDRP Optimization Engineer/Technical Artist – Fixed-Price $2,500 USD”

Hi everyone, I am an independent artist preparing a ~20-minute atmospheric, cinematic, art game (PC) for release on Steam. The project is content-complete, and built in Unity HDRP using a mix of Playmaker & C#. I am seeking an experienced Unity HDRP Optimization Engineer / Technical Artist to handle performance…

Posted by u/kwanalan in r/gameDevClassifieds, flaired “PAID - Programmer”.