Pixel Artist / Revenue Share Partner
Equity / revenue share
As written in the post: “net revenue”
Produce a consistent pixel art style for a 2D online farming RPG, covering a main character with four-direction animations, terrain and building tilesets, and later crops, items, animals and NPCs, delivered as Aseprite source files. The developer offers either a long-term revenue share with credit as the game's artist or paid per-asset work starting with a test piece.
- Seniority
- Not stated
- Type of work
- Contract
- Work mode
- Remote (region not stated)
- Location
- Not stated
- Pay type
- Equity / revenue share
- Languages
- Not stated
- Test task
- Test task, pay not statedSmall paid test piece, the main character walk cycle
- How to apply
- Message the poster on Reddit
- Posted
Skills
- Pixel art
- Aseprite
- Animation
- Tilesets
The original post
“[PAID] Pixel artist for a 2D online farming RPG (character animations + tilesets)”
Hi! I'm a solo developer working on Feralis Valley, a 2D online farming RPG inspired by Stardew Valley, with MMO elements (kingdoms, guilds, dungeons, pets, trading). Where the project is Playable build, version 0.20, on Windows and Android Built with Phaser 3 + TypeScript, with its own server and accounts Farming…
Posted by u/nadriangrz203 in r/gameDevClassifieds, flaired “DISCUSSION | QUESTION”.