Adaptive Game Composer
Pay not stated
Compose a main theme, adaptive exploration and combat music delivered as stems for Unreal Engine 5, an intro cinematic score, and possibly a trailer track for a co-op sci-fi exoskeleton game. The contract is paid per milestone, with a W-9 or W-8BEN required before work starts.
- Role
- Audio, music & voice
- Seniority
- Not stated
- Type of work
- Contract
- Work mode
- Not stated
- Location
- Not stated
- Pay type
- Not stated
- Languages
- Not stated
- Test task
- None mentioned
- How to apply
- Message the poster on Reddit
- Posted
Skills
- Adaptive music
- Unreal Engine 5
- Wwise
- FMOD
- MetaSounds
The original post
“[Paid] Composer for adaptive soundtrack: sci-fi exoskeleton co-op (UE5). No AI-generated music.”
Greetings! Carbyne Games is looking for a composer to round out the soundtrack for our close to alpha release co-op PvE exoskeleton game, ahead of Steam Next Fest and our upcoming funding round. The sound we're after: MechWarrior 2 meets Mass Effect with meaningful ambient fillers. Big, heavy, industrial energy when…
Posted by u/CarbyneGames in r/gameDevClassifieds, flaired “PAID - Musician”.